Aldrid Constantine Karin "those... things, they arent human anymore, once they've turned, its too late..."
Name Pronunciation:Al-dur-id Nicknames:
-Al -"The General"
Age:17 Birth date:]
11/25/1998
plague:
Human
Gender:
-Male
Orientation:
sexual: Strait religious: None
Tier:
-2
Pet(s):
-none
Residence:
-North America, streets of New York City -Nomadic
Appearance:
Aldrid stands about '6 "2, has shaggy black hair, and the signature eyes of someone with Heterochromia.However, his is an odd strain. Due to the imbalance in Melanin, his eyes are that of Central Heterochromia. The central, or pupilary zone is a bright green where the mid-peripheral, or ciliary zone, is a dark blue. his skin is a tanned colour from always spending his time out in the sun. he's a medium build, tall, and powerful, but without extra bulk. Aldrid commonly wears a black leather jacket, with a casual grey T-shirt underneath. his pants consist of black jeans, followed by black hiking shoes, light and comfortable, but durable. He sometimes wears a bandana over his mouth, which he keeps tied around his neck. Aldrid is unaware of the what exactly protects him from infection, but he does know that he seems to be immune to the strange virus.
Aldrid, having a tall frame, and medium build, is able to move over rough turrain without too much difficulty. his size allows him to fit through some small spaces, or move some heavier objects. he primarily has endurance over strength or speed, giving him a higher stamina, which allows him to go at steady paces over longer periods of time. Aldrid has well trained muscles for urban environments, allowing him to move fluidly and effectively, a true master of Parkour.
Due to Aldrid's build, and well toned muscles, he has to becareful that he stays hydrated, and consuming a healthy amount of calories daily. though he can go for long periods of time the less energy he has, of course, the less effective he becomes. Aldrid needs a minimum of 6 hours rest each day, and a maximum of 8. However, Aldrid is after all, only human, so the longer he goes without sleep, the more he'll need, not to mention, that with too little rest, he is more prone to mistakes. Aldrid has perfect, 20-20 vision, and doesnt aquire anything to improve his vision. Aldrid can see in dim light, and has thoroughly trained his senses to co-operate effectively, through many tough experiences.
Personal Possessions:
-A silver chain, with an old "Skeleton Key" attached - Ka-bar (20 rations) -Crowbar (25 rations) -Three tier 1 zombies (5 rations)
Personality:
Aldrid is an intelligent, strong-willed individual, whos drive to survive is unparalleled. He is willing and capable to do anything that he deems fit to continue his life. He is a cold, unattached person who can easily make friends just as quickly as enemies, however, that doesnt mean that he is your friend. Aldrid, when need be, can be quite tricky, and manipulative of others. but doesnt always feel a connection to them. Aldrid can be quite cruel and calculating, bringing out the max potential of anyone a true master of "Mind Fuck". Aldrid is not someone who is easy to mess with, and he keeps a close guard on his secrets.
Aldrid is a farely quiet, anti-social individual, detesting large groups, or ignorant, stupid or arrogant people. If you die, it is no one elses fault but your own. maybe you shouldnt of been so fucking stupid! Aldrid enjoys music, its one of the few pleasures he allows, giving him a reprive from the haunts of reality, that and his story telling or writing. Aldrid however, has a soft spot for the helpless, and though he wont admit it, is a bit of the "Hero" type. Aldrid is very intuitive, not just to his surroundings but to other people as well, whether it be guessing their motive, reasoning, or if an event igoing to unfold. Aldrid has a strong tendancy to know when to or not to do something, go somewhere or say anything.
If Aldrid had a weapon of choice, he'd take the simple but efficiant Crow-bar. A a solid Iron bar, that has multiple uses whether it be smashing monster skulls or breaking into buildings. Aldrid is quite efficiant with the limited resources given to him.
Aldrid grew up being raised by a drunk, abusive father, and a mother who was a work-a-holic to support her family. His father would always pick on Gwen, his little sister, but Aldrid wouldnt stand for it, which would often merrit a beating. Soon after a particularly bad night, Aldrid had come home late one evening, dreading the return to the "Fucking Hell Hole." Upon returning, he hears a particularly bad arguement inside, and walks in to find his father strike his mom in a drunken rage. Bored into his memory, is the image of his father grabbing his mother by the hair, and plunging a kitchen knife into her neck. He then continued to brandish the knife about, scratching Gwen, which completely unhinged him. He then turned on his father and smashed his head in with a crow-bar.
After the death of his parents, and the imminant threat of surviving the streets, Aldrid took care of Gwen, learning the streets, lying, cheating, gambling and in the worst cases, killing. Soon though he learned that he couldnt keep supporting his sister, and in complete distraught, he left her with an older couple, in hopes of returning for her one day. On Gwen's 16th birthday, he returns, being 17 years of age, to find to his horror the place was ransacked, and the people inside murdered. the mutilated corpse of his sister was found hanging from a rope in front of the front door. In his depression and dismay, went on a suicide hunt for the monsters who did such horrid things to Gwen. However, stumbling into a den of the monsters, he was nearly bitten by a zombie. However to his luck, he managed to survive the ordeal, bringing him to realise that as long as he was still human,he must continue to survive no matter the cost. In memory of his sister, he wears a silver chain, set with an old "skeleton key" that she had found as a young girl, and kept ever since.
Living on his own, Aldrid befriended a young boy that he named Haku, because he had no recollection of his past life, who was also a mute. Deciding the boy could be of some use, he "adopted" Haku, took him under his wing, showed him the ropes. together they made a powerful team. However, Haku was out scavenging on his own, breaking the first rule in his arrogance, and was bitten by the inhabitants of our now doomed world. Haku returned to Aldrid, and in a panicked and shamed state, hid the wound from Aldrid. He then turned one night, but not before Aldrid had consumed a small portion of his dead friend's flesh, unaware of the contagion. Luckily for Aldrid, he was one of the lucky few to of beenborn with HetereoChromia, and did not meet the anticipated end of a victim.
Continuing his life, though suffering from the loss of his dear friend, he chanced upon a girl who was badly broken and injured from falling off a pile of rubble while searching. Aldrid took it upon himself to care for this lost girl. With the companionship of Maria, it wasnt long after traveling together that the two had fallen in love. Aldrid, completely smitten with the girl, was fiercely protective of her, but it was to no avail, when she had been raped and murdered by other, desperate survivors. Baring the loss of yet another person close to him, he had closed his heart off, refusing any warmth to strangers, and handles people with a cold efficiancy, whether it be smooth diplomacy, or brutal violence, Aldrid can get the most of potential out of someone, and avoid attachment.
Through out his many hard experiences, Aldrid had to pick up practical skills that are effective, and master them, such as Parkour. Aldrid uses parkour to reach those hard to reach areas, get over difficult terrain, find an alternative path, or uses it as an escape. through many years of Flight or Fight, the former being more practical, as with creatures that have limited food sources, they tend to group together, making fighting too dangerous. Aldrid's muscles are well toned, and his frame gives him an advantage, of higher levels of stamina or endurance over strength or agility, though he isnt lacking in those areas either. One such instance as why Parkour is a useful skill, is that while being chased by a particularly determined hoarde of creatures, he had to escape by, ignoring the fear of falling, and scale an adjacent wall, and up into the ghostly shells of a building, continuing his escape, he discovered, to much of his suprise, the thrill of heart-pounding gut-wrenching moments where he felt true freedom, no longer burdened to walk the desolate roads.
Family: Father: Jarek (Yar-ek) Donald Karin (36) (Deceased) Mother: Samantha Dawn Karin (39) (Deceased) Sister: Gwenivere Antoinette Karin (11) (Deceased) Brother: NONE
Significant Others:
-Maria (Deceased) (17)
Song: -Last Resort, by Papa Roach -End of the World (extended), by Kingdom Hearts Soundtrack
Call Name • -Aldrid -Al -"The General (general)" Age • -17
Post by adminarot3p on Sept 10, 2011 22:42:11 GMT -5
I enjoy the depth into which you went with him, his relationships, and even his personality. i apologize for any spacing problems the site gave you, but even with it you did well. I like his base, its well thought out. im just not sure, does he know hes immune yet? Thats pretty much all i have to ask.